Chapter 4

Status-heavy encounters and first difficulty spike—gear and resist checks.

Summary

Escort the supply caravan across Solaris Dunes, purge sandstorm obelisks, and reclaim the Oasis Spire from the corrupted guardian. Recommended level: 12–14 with memory cap 20–22.

Branches & Choices

  • Choose the Caravan Route to keep vendors safe and earn affinity.
  • Take the Ruins Shortcut for rarer loot at the cost of tougher mobs.
  • Optional: Activate all sandstorm obelisks to unlock a hidden Light core.

Boss Strategy

  • Weakness: Light (takes +45%); resists Dark and halves Earth.
  • Bring stun resist and cleanse for Curse/Sap.
  • Speed target: 150 to preempt its Sand Tomb opener.

Collectibles Checklist

第4章路线概览 展示从绿洲营地出发,分别执行商队护送或遗迹捷径,再到沙尘方尖碑、隐藏光之核心与绿洲尖塔的路线,并最终对战Pharaohmon。 绿洲营地 商队护送 遗迹捷径(Ruins) 方尖碑与光核 绿洲尖塔 Pharaohmon 隐藏光之核心 方尖碑激活
主线两条分支在绿洲尖塔汇合;虚线节点标记沙尘方尖碑与隐藏光核等关键可选目标。

Prep Checklist

  • Field at least one Light attacker (Patamon → Angemon or Lopmon → Turuiemon with Holy Light).
  • Equip Stun Barrier or Shock Harness on frontliners to nullify the guardian’s Sand Tomb stun.
  • Carry 5+ Remedy Disks and 3 Ether Charge for SP recovery in the Ruins shortcut.
  • Slot a digimon with AoE cleanse (e.g., Salamon → Gatomon) to remove Curse stacks from obelisk elites.
  • Install Memory Chips M & L from earlier chapters to fit your first Champion core lineup.

Route Breakdown

  1. Oasis Camp Briefing. Meet Mirei, accept the dual routing choice, and grab the sandstorm map overlay.
  2. Caravan Route (Optional). Escort three convoy segments, fend off Banditmon ambushes, and secure the Solar Veil Mantle accessory.
  3. Ruins Shortcut. Navigate collapsing bridges, solve the rotating mirror puzzle (North → East → West), and loot Ancient Circuit Boards x4.
  4. Sandstorm Obelisks. Activate the trio of obelisks in order (South, West, East) to disperse the storm and reveal the hidden Light core.
  5. Hidden Light Core. Defeat the Anubismon echo to earn data shards and a Light Resonator consumable (temporary Light buff).
  6. Oasis Spire Approach. Use the elevator unlocked by both routes, restock at the mid-way terminal, and prepare for the guardian fight.
  7. Boss: Pharaohmon. Begins with Sand Tomb AoE; at 60% HP summons Scarab adds that explode after two turns.
  8. Aftermath. Enjoy the caravan feast cutscene (+Supporter affinity), receive Memory Chip XL, and unlock the Chapter 5 skyport route.

Choice Outcomes

DecisionImmediate OutcomeLong-Term Impact
Stay with Caravan Route Solar Veil Mantle accessory, +5 Supporter affinity Unlocks cheaper consumables from desert vendors in Chapter 5
Take Ruins Shortcut first Ancient Circuit Boards x4, +14% XP from elite mobs Enable early Tech Lab Tier 3 crafting (Light accessories)
Activate all obelisks Dispels sandstorm, reveals Anubismon echo encounter Provides Light Resonator consumable for Chapter 5’s aerial boss
Skip obelisk puzzle Faster approach to boss but constant Sandstorm DoT in battle Lose chance at Anubismon scan and Light Resonator reward
Join caravan feast (post-boss) Unlocks Supporter tactic “Guardian’s Shield” Tactic grants 20% Light resist aura in future story fights

Boss Data: Pharaohmon (Oasis Spire Guardian)

HP4,620Summons Scarab adds at 60% and 30% HP
ElementEarth/DarkDeals mixed physical/curse damage
WeaknessLight (+45%)Light crits dispel Scarab shields
ResistancesEarth (-50%), Dark (-40%)Immune to Poison and Blind
Speed138Opens with Sand Tomb unless outsped
Notable MovesSand Tomb, Curse Wave, Scarab CommandCurse Wave applies Sap + Curse DoT; cleanse quickly

Collectible Details

  • Solar Veil Mantle: Earned by keeping all caravan carts above 50% HP; grants +10% Light damage and Sandstorm immunity.
  • Ancient Circuit Boards: Found in Ruins shortcut vault; needed for Tech Lab Tier 3 upgrade.
  • Memory Chip XL: Awarded at Oasis Spire shrine after defeating Pharaohmon; raises memory cap by 4.
  • Anubismon Data Shards: From hidden Light core echo battle; hitting 100% enables immediate recruit post-chapter.
  • Light Resonator: Consumable buff from the same echo fight; adds +15% Light damage for three battles.

Video Walkthrough

Chapter 4 – Video Briefing