Boss 1–3 Strategies (Spoiler‑Light)
Understand mechanics and bring the right coverage; minimal story spoilers.
General Prep
- Hit key evolution thresholds (Lv 15/16) for power spikes.
- Bring element counters and a cleanse/heal option.
- Check memory cap so your comp is fieldable.
Boss 1
- Weak to Water; punish Fire adds with Water STAB.
- Keep a cleanse handy for burn/DoT.
Boss 2
- High burst windows — pre-shield before threshold turns.
- Speed control to deny double-turns; stun if available.
Boss 3
- Mixed damage profile; rotate resist stances.
- Save burst for post-shield break; avoid bait mechanics.
Fallback
- Overlevel one carry via safe EXP loops.
- Slot a defensive support to stabilize if wipes happen.